Term 1 – Game Design & Art Essentials
Term 2 – Advanced Game Art
Term 3 – Game Art Specialist
Term 4 – Comprehensive Game Development
Term 5 – Immersive Design (AR/VR/XR)
Job Profiles
Term 1 – Game Design & Art Essentials
- Fundamentals of Game Art & Design
- Pixel Perfect Painter
- Mastering Digital Illustrations
- UI/UX Design for Games
- Animate for Game Art
- AI Art Innovator
- Introduction to Game Engine
- 2D Game Project
Term 2 – Advanced Game Art
- Understanding Game Production Pipeline
- Asset Creation for CGI & Games
- Mastering Digital Sculpting
- Textures and Details
- Realistic Surface Creation
- Illuminating Assets
- Bringing Characters to Life with Rigging
- Art of 3D Animation
- Cinematic Realism with Unreal
- AI-Powered 3D Workflow
- Portfolio Powerhouse
Term 3 – Game Art Specialist
- Specialization in Game Art
- Procedural Texture Creation
- Real-time Lookdev
- Real World Replication
- Portfolio Powerhouse
Term 4 – Comprehensive Game Development
- Understanding Unreal Engine for Game Development
- Design Game Worlds with the Level Editor
- Create Game Elements with Actors
- Simplify Game Logic with Blueprints
- Set up Player Controls and Inputs
- Enhance Gameplay with Collision Systems
- Design User-Friendly Interfaces
- Integrate Audio for Immersive Experiences
- Export and Share Your Game Demo
- Build a Standout 3D Portfolio
- Portfolio Powerhouse
Term 5 – Immersive Design (AR/VR/XR)
- Introduction to Augmented Reality
- Creating a VR Experience in Unreal
- Essentials of Unity
- Unity AR Foundation
- Creating AR Experience
- Portfolio Powerhouse
- Career Launchpad
Job Profiles
- Game Designer / Game Producer
- Level Designer
- 2D Game Artist / UI Artist
- 3D Game Artist / Technical Artist
- Game Environment Artist / Cinematic Artist
- Unreal Generalist / Real-time 3D Artist
- Game Developer
- AR/VR Developer