Term 1 – Game Design & Art Essentials
Term 2 – Advanced Game Art
Term 3 – Comprehensive Game Development
Job Profiles
Term 1 – Game Design & Art Essentials
- Fundamentals of Game Art & Design
- Pixel Perfect Painter
- Mastering Digital Illustrations
- UI/UX Design for Games
- Animate for Game Art
- AI Art Innovator
- Introduction to Game Engine
- 2D Game Project
Term 2 – Advanced Game Art
- Understanding Game Production Pipeline
- Asset Creation for CGI & Games
- Mastering Digital Sculpting
- Textures and Details
- Realistic Surface Creation
- Illuminating Assets
- Bringing Characters to Life with Rigging
- Art of 3D Animation
- Cinematic Realism with Unreal
- AI-Powered 3D Workflow
- Portfolio Powerhouse
Term 3 – Comprehensive Game Development
- Understanding Unreal Engine for Game Development
- Design Game Worlds with the Level Editor
- Create Game Elements with Actors
- Simplify Game Logic with Blueprints
- Set Up Player Controls and Inputs
- Enhance Gameplay with Collision Systems
- Design User-Friendly Interfaces
- Integrate Audio for Immersive Experiences
- Export and Share Your Game Demo
- Build a Standout 3D Portfolio
Job Profiles
- Game Designer
- Game Producer
- Level Designer
- 2D Game Artist
- UI Artist
- 3D Game Artist
- Technical Artist
- Game Environment Artist
- Cinematic Artist
- Unreal Generalist
- Real-time 3D Artist
- Game Developer